As part of my graduating year at the Arts University Bournemouth, I was working in a team with 6 other wonderful people to make our Directors concept a reality. 
For this project it was my job as the lead Creature Designer for the film to conceptualise and design Hubris' huge slimy, tar-like, trash filled monster. Our director wanted the creature to have a human like, skeletal appearance that held itself  together with black gloop and items of trash and debris.  
Once we finalised the design and finished the pre-production, I continued as an Animator and cleanup artist, helping to work out how to bring the characters and effects to life and keep them on model. 
Hubris Monster Final Turnaround
Hubris Monster Final Turnaround
Hubris Expression Sheet p.1
Hubris Expression Sheet p.1
Hubris Head Ref
Hubris Head Ref
Hubris Expression Sheet p.2
Hubris Expression Sheet p.2
Watch Hubris film Below!
Refining Ideas
Refining Ideas
Experiment from Model Made from Trash
Experiment from Model Made from Trash
Refining Ideas
Refining Ideas
Early Concepts
Early Concepts
Expression and Pose Ideas for Early Designs
Expression and Pose Ideas for Early Designs
Silhouettes and characteristics (Early Designs)
Silhouettes and characteristics (Early Designs)
Head Shape Madness
Head Shape Madness
Experiment from Model Head Made from Trash
Experiment from Model Head Made from Trash
Back to Top